Orey
(Laureate Education, n.d.) defined constructionism as a theory of learning that
states that people learn best when they create an external artifact. In other
words, students learn better when they are creating something rather than listening
to a teacher lecture. Learning by design, project-based learning, and
generating and testing hypotheses all fall under the umbrella of
constructionism. In order for these instructional strategies to be used in the
classroom a teacher must set clear expectations and guidelines (Orey, 2001). A teacher must also provide their students
with a model so that their students will be more comfortable with the process
(Pitler, Hubbell, &Kuhn, 2012).
The
learning by design strategy empowers the students to create artifacts demonstrating
the learning outcome (Orey, 2001). This fits
into the constructionist theory because it involves the students creating. For example, if a student is demonstrating
what they have learned about cells one may create a PowerPoint presentation
informing us about the parts of the cell.
Another student may choose to demonstrate their knowledge by baking a
cake and decorating it to look like a cell.
They may use toothpicks to label the certain parts and their
functions. Both of these students are
able to construct their learning in a way that is most beneficial to them.
Project-based
learning is another learning strategy that is heavily influenced by constructivism. Project-based learning is typically more
complex than learning by design.
Project-based learning requires students to investigate a certain topic
and then based on the outcome of their investigation create a product that
demonstrates what they have learned. Oracle used to sponsor a problem-based
learning competition called ThinkQuest (wayback.archive-it.org/). This
contest challenged students to delve into a topic and using technology create website
that can inform other students about the topic they have researched. On website that was created, I have found to
be incredibly useful when I teach the Revolutionary war. I group of students created a website with
resources for students and teachers to learn about the Revolutionary War. The
website is called The Revolutionary War: A Journey Towards Freedom (wayback.archive-it.org/). This competition required the students to
create based on their understanding of a topic.
Generating
and testing hypotheses fall under the guidelines of constructionism because it
incorporates the factors of assimilation and accommodation (Laureate Education,
n.d.). Pitler et al. (2012) stated that “all
students who generate and test hypotheses by engaging in problem solving have a
clearer understanding” (p.204). When
students create hypotheses they are constructing in their own mind what they
feel the outcome will be. By doing this
they are creating an interest in the topic and are prone to by more analytic
while they are learning to determine whether their hypothesis was correct. Technology is a great tool to help with
testing hypotheses. With tools like
Excel, Keynote, and Google Docs, students can create hypotheses document them,
test their hypothesis, and analyze the information, and then use these programs
to generate charts and graphs that will help the students to make sense of
their data. During this process the
students are constructing their own meaning.
All
of these learning strategies are incredible.
In order for these strategies to be successful the teacher will need to
play the role of facilitator. There is
less up front instruction and more one on one meetings supporting students with
their specific needs. If a teacher were
to use these learning strategies they will need to utilize rubrics and set clear
guidelines. The classroom may be noisier
than a traditional classroom, but the learning will be rich and
meaningful.
References:
Laureate Education (Producer). (n.d.). Constructionist
and constructivist learning theories [Video file]. Retrieved from https://class.waldenu.edu
Orey, M.
(Ed.). (2001). Emerging perspectives on learning, teaching, and technology.
Retrieved from http://projects.coe.uga.edu/epltt/index.php?title=Main_Page
Pitler, H., Hubbell, E. R., & Kuhn, M. (2012). Using
technology with classroom instruction that works (2nd ed.).
Alexandria, VA: ASCD.
Think Quest. (2013).
The revolutionary war: A journey towards freedom. Retrieved from http://wayback.archive-it.org/3635/20130906093244/http://library.thinkquest.org/10966/index.html
David,
ReplyDeleteI agree that the constructionist theory lends itself to meeting student needs by providing opportunities for students to demonstrate their learning in many formats. One tool that I have found useful is referred to the "Perfect 10." Students are given assignment options to chose from that have certain point values associated with levels of difficulty. Students must earn 10 points total. This can be used to allow students with different preferred learning styles to choose projects that will most suite their individual needs. How do your students choose which cell project to complete? Do you feel that your students who complete the various types of projects gain the same level of understanding?
Jamie
Jamie,
DeleteI've used the "Perfect 10" for spelling in the past. It is a nice tool to use. The students that complete the various projects will cover the same foundation, however some projects will require the students to be more complex. The variety of projects is a great way to differentiate too.
David
I believe that both constructivism and Constructionism are powerful methods to increase understanding in a classroom environment. Furthermore, I also believe that this theory provides opportunities for students to demonstrate their learning through artifacts. If Constructionism is to work and not become one of the educational theories, which every teacher does occasionally when their administrators walk into the room, we need to strip down the content objectives and focus on the 21s Century Skills/power standards. The content can always be learned after students realize what it takes to learn on their own! In addition, the idea of using a video artifact to construct learning is something that may come easier in some classes than others and takes more parental involvement (this is a Plus). This also creates wonderful takeaways for the students, allowing them to learn through their own construction to make their results more meaningful.
ReplyDelete